Kaspersky deep dives into e-sports with a cloud based solution
The company introduced a beta version of its new solution Kaspersky Anti-Cheat to help tournament organizers combat in-game cheating.
To minimize the possibility of unfair behavior in online eSports competitions, Kaspersky has launched its Anti-Cheat system, which can be easily integrated through the API of the eSports platform, rolled out to players and used to ensure fair play during the online stages of a tournament when it’s especially difficult to monitor cheating.
With this solution in place, to participate in an online competition a player needs to install the Anti-Cheat client distributed by the platform. After installation on the player’s computer, the game process info is collected, sent to the Kaspersky Anti-Cheat cloud and analyzed for suspicious events. At the same time, the tournament referee will receive direct real-time cheat reports via a web interface. The solution provides technical evidence of cheating without taking any actions upon the player, but leaving the final decision to the referee and tournament organizers.
Importantly, while ensuring cheat detection, Kaspersky Anti-Cheat puts the user experience first and does not affect the game process or overload traffic.
“Fair play is highly important to gamers who strive to show their class and skill. When games like CS:GO, PUBG or DOTA 2 become overloaded with cheaters, honest gamers will either stop playing or even give up the game for good. Therefore our solution will provide tournament organizers with an opportunity to maintain a stable balance in the gaming community and monitor the progress of their competitions.” Anton Selikhov, Product Owner Kaspersky Anti-Cheat.
Kaspersky Anti-Cheat solution is now available globally and is designed for both game developers and eSport tournament organizers.