Samsung joins with Facebook’s Oculus on VR headsets

Gear VR companion headset to be released for Galaxy Note 4

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Samsung joins with Facebook’s Oculus on VR headsets The Gear VR headset is aimed at immersive games and virtual world interaction with mobile content.
By  Stephen McBride Published  September 4, 2014

Samsung Electronics has teamed up with Facebook Inc's virtual reality acquisition Oculus, to create VR headsets for use with Samsung's Galaxy Note 4 smartphone.

Samsung demonstrated the Gear VR headset at Berlin's IFA tech show yesterday, along with the Galaxy Note 4 and Galaxy Note Edge smartphones.

The VR headset is aimed at immersive games and virtual world interaction, leading to "a completely new way to experience and consume mobile content", according to Samsung.

​"The Samsung Gear VR goes far beyond expectations of how mobile technology can be used to consume content, and is a powerful representation of the progressive innovation of the Gear series," said JK Shin, president and CEO of IT and Mobile Communications Division at Samsung Electronics. "We are pleased to have partnered with Oculus VR to bring this incredibly immersive mobile content experience to consumers."

"We are thrilled to reveal the Gear VR Innovator Edition, a state-of-the-art mobile VR experience powered by Oculus," said John Carmack, CTO of Oculus.  "The deep technical partnership with Samsung has enabled us to create a virtual reality headset with world class resolution and performance, all on a completely mobile platform."

The Gear VR mirrors the 5.7-inch Quad HD Super AMOLED display of the Galaxy Note 4 to provide 360 3D video. Samsung highlighted the ergonomics of the headset, built with "soft, flexible cushioning and lightweight materials".

The Samsung Gear VR will be available in Frost White through Samsung's online channel and selected carriers this year. No precise information on territories or pricing details are available yet.

Facebook acquired Oculus for $2bn earlier this year. The company aims to adopt a similar model to Google's strategy for Android, allowing anyone to develop VR platforms using the base technology.

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