Xbox One to require daily connection to Internet

New Xbox will disable gaming if not connected to the Internet at least once in every 24 hours

Tags: Microsoft CorporationXBox 360Xbox One
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Xbox One to require daily connection to Internet Xbox One will connect to the internet periodically to check for system, application or game updates, and to check the status of games.
By  Mark Sutton Published  June 7, 2013

Microsoft has confirmed in a blog post that its new Xbox One console will need to be connected to the Internet at least once every 24 hours, or else gaming will be disabled on the device.


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The Xbox One, which is expected to be available by the end of the year, is designed to run in a low-powered, connected state, according to Microsoft, which means the console will connect to the Internet to verify if system, application or game updates are needed and to see if new games have been bought, or resold, traded in, or given to a friend.

Microsoft had previously been unclear whether the console would require an always-on Internet connection, but the blog post confirms the Internet requirement. The company is recommending a broadband connection of 1.5Mbps for optimal performance.

"With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies," the company said.

"After signing in and installing, you can play any of your games from any Xbox One because a digital copy of your game is stored on your console and in the cloud. So, for example, while you are logged in at your friend's house, you can play your games."

The company has also said that it will allow resale of disc-based games published by Microsoft Studios, although only through participating retailers, and third-party publishers can opt-in or out of supporting games resale. Microsoft will not charge a platform fee to retailers, publishers, or consumers for transferring Microsoft Studio games, and it will also be possible to give a game to a friend without paying a fee, although each game can only be given once. Third-party publishers may set up business terms or transfer fees with retailers. Renting games won't be available at launch.

Microsoft has also posted on its Xbox One site to allay concerns about privacy and the new console. Many commentators had questioned whether the Kinect motion and voice sensor, which will be an integral part of the Xbox One, would be always-on, with the potential for monitoring conversations or even video recording activity in range of the sensor. Microsoft says this is not the case, and users will have full control over privacy.


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"By design, you will determine how responsive and personalised your Xbox One is to you and your family during setup. The system will navigate you through key privacy options, like automatic or manual sign in, privacy settings, and clear notifications about how data is used. When Xbox One is on and you're simply having a conversation in your living room, your conversation is not being recorded or uploaded," the blog post stated.

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